; RUN: llc -march=hexagon -disable-cgp-delete-phis < %s | FileCheck %s

; Test that we no longer generate an unaligned vector store for a spill when
; a function has an alloca.

; CHECK: vmem({{.*}}) =

%s.0 = type { [5 x [4 x i8]], i32, i32, i32, i32 }

; Function Attrs: nounwind
define i32 @f0(ptr nocapture readonly %a0, ptr nocapture %a1, ptr nocapture readonly %a2, ptr nocapture readonly %a3, i32 %a4, i32 %a5, i32 %a6, ptr nocapture readonly %a7) #0 {
b0:
  %v0 = alloca i8, i32 %a4, align 128
  br i1 undef, label %b1, label %b5

b1:                                               ; preds = %b0
  %v1 = icmp sgt i32 %a5, 2
  br label %b2

b2:                                               ; preds = %b3, %b2, %b1
  br i1 undef, label %b3, label %b2

b3:                                               ; preds = %b2
  call void @f1(ptr undef, ptr undef, ptr nonnull %v0, i32 %a4, i32 %a5, ptr %a7)
  %v2 = tail call <32 x i32> @llvm.hexagon.V6.vd0.128B() #2
  br i1 %v1, label %b4, label %b2

b4:                                               ; preds = %b4, %b3
  %v3 = phi <32 x i32> [ %v5, %b4 ], [ undef, %b3 ]
  %v4 = tail call <32 x i32> @llvm.hexagon.V6.vsubhnq.128B(<128 x i1> undef, <32 x i32> undef, <32 x i32> %v3) #2
  %v5 = tail call <32 x i32> @llvm.hexagon.V6.vavguh.128B(<32 x i32> %v3, <32 x i32> %v2) #2
  br label %b4

b5:                                               ; preds = %b0
  ret i32 0
}

; Function Attrs: nounwind
declare void @f1(ptr nocapture readonly, ptr nocapture readonly, ptr nocapture, i32, i32, ptr nocapture readonly) #0

; Function Attrs: nounwind readnone
declare <32 x i32> @llvm.hexagon.V6.vd0.128B() #1

; Function Attrs: nounwind readnone
declare <32 x i32> @llvm.hexagon.V6.vsubhnq.128B(<128 x i1>, <32 x i32>, <32 x i32>) #1

; Function Attrs: nounwind readnone
declare <32 x i32> @llvm.hexagon.V6.vavguh.128B(<32 x i32>, <32 x i32>) #1

attributes #0 = { nounwind "target-cpu"="hexagonv60" "target-features"="+hvxv60,+hvx-length128b" }
attributes #1 = { nounwind readnone }
attributes #2 = { nounwind }
